出版
年月 |
著作名稱 |
作者 |
收錄出處 |
2018.07 |
A novel mesh saliency approximation for polygonal mesh segmentation |
Hung-Kuang Chen, Mu-Wei Li |
Multimedia Tools and Applications |
2017.08 |
Interactive Smart Tennis Ball Collecting Vehicle |
Hung-Kuang Chen, Jyun-Min Dai |
Recent Patents on Computer Science |
2017.04 |
Evaluation of triangular mesh layout techniques using large mesh simplification |
Hung-Kuang Chen |
Journal of Multimedia Tools and Application |
2016.08 |
GPU-accelerated blind and robust 3D mesh watermarking by geometry image |
Hung-Kuang Chen; Wei-Sung Chen |
Multimedia Tools and Application |
2016.02 |
Robust Voxelization of Arbitrary Meshes |
Hung-Kuang Chen; Chi-Yuan Tu |
International Journal of Computer, Consumer and Control |
2007.07 |
A Real-Time Gesture Tracking and Recognition SystemBased on Particle Filtering and Ada-boosting Techniques |
Chin-Shyurng Fahn, Chih-Wei Huang, and Hung-Kuang Chen |
Lecture Notes in Computer Science |
2007.07 |
The Storage Independent Polygonal Mesh Simplification System |
Hung-Kuang Chen, Chin-Shyurng Fahn, and Ming-Bo Lin |
Lecture Notes in Computer Science |
2006.07 |
A novel cache-based approach to large polygonal mesh simplification |
Chin-Shyrung Fahn, Jeffery, J. P. Tsai, and Ming-Bo Lin |
Journal of Information Science and Engineering |
2006.06 |
Generating high-quality discrete LOD meshes for 3D computer games in linear time |
Chin-Shyurng Fahn, Jeffrey J. P. Tsai, Rong-Ming Chen, Ming-Bo Lin |
Multimedia Systems |